| Pages: [1] |
1. Cap Recharging or Shield Recharging Raven? - in Ships and Modules [original thread]
Edited by: Jack Johnson on 27/12/2006 18:40:37 NM
- by Jack Johnson - at 2006.12.27 18:40:00
|
2. Ferox for lvl III missions setup - in Ships and Modules [original thread]
I like to use heavies for level 3Æs. I am T2Æd out but the T1 equivalents work alright. With this set up IÆve got so much shielding frigs can rarely get me below 80% shields. And no level 3 mission gets me below 50% shields. At 75% shields I push ...
- by Jack Johnson - at 2006.09.15 01:33:00
|
3. Mega Alliance? - in Corporation, Alliance and Organization Discussions [original thread]
Some newb declare on my corp. IÆd like to put him in a bind to keep his declaration active. I was wondering if there is some big old alliance of trivial and inactive corps that I could join to make his bill run to 100Æs of millions of isk. Anyone...
- by Jack Johnson - at 2006.09.11 23:15:00
|
4. Melting down mission loot - in Missions & Complexes [original thread]
Edited by: Jack Johnson on 17/08/2006 23:53:15 If you have to worry about paying for your first BS, you are not ready to fly a BS. I see so many newbs, buy 1, 2, 3, even 4 battleships before they learn how to keep it in one piece. So much cen...
- by Jack Johnson - at 2006.08.17 23:46:00
|
5. [RMR] Ares - in Ships and Modules [original thread]
What would be a good T1 tackler set up of the Ares? It seems the cost is low enough that I can go through them, if the modules are not too spendy. I notice everyone is using rockets, but don't lights get me farther out?
- by Jack Johnson - at 2006.08.11 00:53:00
|
6. Advice on proper CovertOps to use - in Ships and Modules [original thread]
I like the Buzzard, and covert ops because it allows me to get in and out of 0.0 when I please. You can put buy orders out for high end modules and loot in 0.0 and haul them back to empire to make a profit. Agreed covert is a steep investment in...
- by Jack Johnson - at 2006.08.08 00:12:00
|
7. How fast is a Crane? - in Ships and Modules [original thread]
I've seen some industrials going really fast out there.... Like as fast as an interceptor. Can a Crane be fitted out to go this fast?
- by Jack Johnson - at 2006.08.05 00:23:00
|
8. Level 4 tips for Raven pilots - in Missions & Complexes [original thread]
I haven't tested on a Raven yet, but I am curious. On my Ferrox I got a massive tank with 2 x large sheild extender IIs and a multispec hardener and named damage control. Sort of trading resist for almost triple the sheilding points. It gives m...
- by Jack Johnson - at 2006.08.05 00:01:00
|
9. Can I export the wallet query? - in Science and Industry [original thread]
The other day was trying to figure out a way to export the journal query for my wallet. I spent a good deal of time without success. Does any one know how or if this is possible? Ideally I would like to import it into Excel so I can perform calcu...
- by Jack Johnson - at 2006.07.17 23:29:00
|
10. My NPC Pirate Standing - in Missions & Complexes [original thread]
So does the -9.77 standing also mean that Stilgard will be blocked from entering Serpentis NPC station in aliance space? Or fired upon by the snetry guns?
- by Jack Johnson - at 2006.07.14 21:21:00
|
11. Asteroid Mining and Random Loot - in Player Features and Ideas Discussion [original thread]
This could work, they already have "hollow asteroids" in some of the mission complexes. The story line could be something like, Pirate loot left in an asteroid crevice. It would also work to the disadvantage of all those AFK miners.
- by Jack Johnson - at 2005.10.07 23:39:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |